User Psychology

ITKP103 Human Being and Information System http://www.cs.jyu.fi/ky/kurssit/itkp103/index.html  Sacha Helfenstein sh@cc.jyu.fi   Lectures 28.10, 2.11., and 4.11.2005

Transfer, Affordance, Metaphors

Transfer, Affordance, Metaphors

conflict

Transfer, Affordance, Metaphors

Conceptual+-+-
Action++--
Example for two different levels of transfer: Conceptual i.e., user‘s understanding of the device and Action e.g., user‘s interaction with the device

Supporting Users‘ Cognition

Supporting Users‘ Cognition

Supporting Users‘ Cognition

Motor Control

Some Key Topics in Motor Control

The Model Human Processor

Reasons for Integrating Affect

Reasons for Integrating Affect 2

HCI focus over time

Why Affect has been discared?

What Is an Emotion?

Why Do We Have Emotions?

Role of Affect in Use Interaction

Artefact of use interaction „Designed for“ effect in order to enhance the user experience Goal of use interaction

Emotions as Goals of Use

Emotions as Goals of Use 2

Usability Goes Beyond Utility Instrumental Meaning Symbolic and Expressive Meaning Hedonic Meaning People choose and use products for more reasons than just to satisfy functional needs.

Affect and Cognition

Affect and Cognition

e.g.,  arousal and reaction time

Affect and Cognition

Affect and Cognition

Aesthetics

Relevance

The Positive Affective Chain

The Negative Affective Chain

Technophobia & Computer Anxiety

Who is technophobic?

Weil  Rosen, 1995 Women  Men        Older people  Younger people

„Fear Factors“

References

References