using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using System.Threading; using System.Windows.Threading; namespace thread { /// /// Interaction logic for MainWindow.xaml /// public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } void prime_num() { int num = 10000; bool isPrime = true; for (int i = 0; i <= num; i++) { Thread.Sleep(100); for (int j = 2; j <= num; j++) { if (i != j && i % j == 0) { isPrime = false; break; } } if (isPrime) { ListBoxChange(listBoxPrime, i.ToString()) ; } isPrime = true; } } void ListBoxChange(ListBox b, string e) { this.Dispatcher.Invoke(DispatcherPriority.Normal, (Action)(() => { b.Items.Add(e); })); } private void Window_Loaded(object sender, RoutedEventArgs e) { Thread oThread = new Thread(new ThreadStart(prime_num)); oThread.Start(); // prime_num(); } } }